MusicTech Magazine – Issue 123 – Make Money Now
Music Tech Magazine – Issue 123 is on sale now and this month we’ve got an extensive feature looking at making money from music. A variety of industry professionals are questioned about their own paths to success and we offer help and guidance for those who are hoping their own creative works will one day […]
Music Tech Magazine – Issue 123 is on sale now and this month we’ve got an extensive feature looking at making money from music. A variety of industry professionals are questioned about their own paths to success and we offer help and guidance for those who are hoping their own creative works will one day come good and provide a healthy bank balance…
This month’s features:
Make Money Now
Any of you may already be mid-career, reading Music Tech for supplementary tuition to enhance your existing skill set. Another percentage of you will be in the romantic ‘first years’ of making music and may not have even thought about trying to generate any serious income from your wares yet. This month, therefore, we’ve decided to answer the question that many of you put to us via email, our website and in person at the various trade shows we attend throughout the year. And that question is: how do I make money?
Studio Session: Richard Devine
Richard Devine started to gain recognition in the music world way back in 1995 through his debut, self-titled EP on Schematic Records. The Lipswitch LP on Warp Records in 2000 further confirmed Devine’s interest in the exploration and manipulation of sound. Fast-forward to today and that manipulation has completely taken over – in fact, he states that his job description has really been as a sound designer for the past 14 years. We catch up with Richard for a chat and a studio tour!
Check out the preview:
Studio Icons this month looks at the legendary Helios mixing console, In 1969, Dick Swettenham was approached by Island Records’ chief Chris Blackwell – one of Olympic’s clients – to build a console for Island’s new Basing Street Studio, rightly believing that owning an Olympic-style desk would attract business. As Swettenham was an employee of Olympic Studios he couldn’t very well start building desks for rival studios, so Blackwell offered him financial support to set up his own console manufacturing company and Helios Electronics was born. Orders came flooding in, with The Beatles buying two green consoles for their Apple Studios in Savile Row, while The Rolling Stones asked Swettenham to design and supply the equipment for their mobile rig, which featured a silver Helios desk as its centrepiece – this magnificent piece of kit comes under our studio icons spotlight.
The synths in Cubase sound great right out-of-the-box, but there are plenty of ways to make them even better. Tim Hallas gets creative in this months Better Synths in Cubase Tutorial
Live 9’s latest editing and behaviour changes for automation have opened up new possibilities. Liam O’Mullane shares some of the tricks in this months’ Get Creative with Automation in Live 9 tutorial.
Having explored the intricacies of M/S bussing, it’s time to take things to the next level. Mike Hillier is your guide this month in Advanced Mid-Side Techniques in Pro Tools
Applying controller data effectively can take your virtual instrument performances to another level. Mark Cousins is in control in More Expression in Logic Tutorial
Plus many more!
Advance features the latest news and stories from the world of music technology , this month we cover the seemingly unstoppable rise (again) of the analogue synth!
Add some tinkles and clangs to your tracks with our exclusive pack of metallic percussion sounds or glitch-out with some tech FX loops, beats and synth samples. Plus: Logic tutorials, the latest demos and all the files for this month’s tutorials.
Metallic Percussion Sounds
Although physical modelling has been around for a while now, it’s still an excellent way to create rich and complex sounds and instruments. Our main pack this month sees the sound-design experts at PinkNoise Studio exploring the endless sculpting possibilities in AAS’ Chromaphone software to create a range of metallic percussion and bell sounds. There are 12 playable instruments in total, from heavy gongs and tubular bells to glassy tinkles and toy piano sounds. Each sample has been carefully processed through UAD EQs, compressors and reverbs to give a crisp finish and the instruments have been laid-out in Kontakt and NN-XT samplers for instant playability.
If you’re tired of bog-standard minimal and tech house beats, it may be time to think outside the box when it comes to drum and percussion loops. Equinox Sounds has done just that, offering a superb collection of 100 twisted grooves that can add interest and a cutting-edge sound to your beats. A range of analogue and digital synths were used to create complex, glitching percussion, pitch-bent hats and reverb-drenched reverse sounds. All files are at 125BPM and are in 24-bit/48kHz WAV and Apple Loops formats for easy integration into your tracks.